My pen & paper RPG blog. Focused on games of the simple, accessible, adventure-rich variety. Features old-school, OSR, FKR and indie sensibilities. English-French bilingual blog. Mon blog de JDR papier ! Centré sur le jeu simple, accessible, et riche en aventure. Contient des sensibilités old-school, OSR, FKR et indé. Blog bilingue français-anglais.
Thursday, January 2, 2025
Current projects
Standard OSR heartbreaker #12568214
RP6 : Voyageur
Zelda RPG (that's not the final name, please don't sue me Nintendo, I have no money)
Bluesky presence
Saturday, May 4, 2024
Random table : which OSR are you ?
Monday, January 22, 2024
Don't xander your dungeons, jaquays them !
Just relaying this article from Anne, over at DIY & dragons.
You know how the OSR sphere talks about "jaquaying dungeons" since that 2010 article from Justin Alexander ?
Well, remember it's actually jaquaysing – my inner proofwriter has always been irritated by that typo –, and that Mr. Alexander really shouldn't rename it "xandering" after himself. Dishonest, distasteful, trans people erasing (the article says it all much better than I could), and it's an ugly word on top of that.
So please, go jaquays 'em dungeons. That's good game design.
(Also, thank you, Anne. You're always doing good work with what I call "community" posts, and I've been reading your blog with interest.)
Tuesday, November 7, 2023
Where I stand as a creator
This is a "this is my stance on things" article. And my stand as a creator (or would-be creator) is the same as my stance as a, you know, human being trying to be kind.
These days, everything and everyone is more politically polarized. Perhaps it's bad. It certainly can be. Social networks use outrage to appeal to our attention, and far-right fascists are all to happy to ride this wave while complaining that they're persecuted — fragile little things, they are.
But some good comes out of it, too. Marginalized communities have voices, voices that reach far further than ever before. The real problems can be discussed, nationwide, worldwide, easier and faster than ever before. And now, with a bit of curiosity and internet access, you can know who you give money to. It is possible to vote with your wallet with actual insight.
It's not to say you can't have bad surprises, as some well-regarded creators get to be seen in a new light when their victims speak up.
But now you know. The world of tabletop RPGs in general, and the OSR in particular, are sprawling scenes. There is enough great stuff out there to support good people while playing with quality material. (Heck, there's enough great stuff to play for free for ever, and if that's not voting with your wallet, I don't know what is.)
So there's no reason not to do it. Support good games by good people. Give more money to those who need it (and yes, that can mean keep it to yourself — and play with free material or community copies). Don't encourage or enable awful people, even if they make good games, because there's good elsewhere, too.
As for me ? Whatever the labels, I'll stand with those that the system actually crushes, excludes, marginalizes, in all its accidental and intentional ways. Persons of color, women, children, queer folk, neuro-atypical folk, disabled folks of all kinds, victims of sexual crimes of all kinds, victims of wars and their consequences, etc.
Recognizing myself in a few of these categories, I obviously feel concerned.
Knowing people from all of these categories, I obviously empathize and want things to change.
Living in a world that seems doomed by greed-induced deliberate inaction in front of the coming catastrophes, I am spurred by my will to live.
So yeah. Of course, doing this in the rest of my daily life is far, far more important and far, far more difficult. But RPGs deserve it, too. I won't comment, promote or talk about products made by bigoted people whose views and actions I despise, and that's all. It's quite easy to do, in fact.
Monday, January 9, 2023
#dungeon23 ideas
I appreciate the #dungeon23 project a lot. It sounds just like the "great days" of the OSR, albeit in a less collaborative fashion, perhaps. But it's awesome to witness such a rush of creativity, sharing, resources, blogging and reblogging, etc. That's the DIY stuff the OSR is made of. (Other resources and relays : on Mazirian's Garden, on HereticWerks, on Reddit...)
As for myself ? I'm awfully bad at doing these kinds of self-imposed, regular challenges. As much as I love writing, I haven't ever been able to participate in NaNoWriMo, for example, much less complete it. And my current life and health would be enough to deter me anyway.
But, of course, I still find myself bursting with ideas. So here's a random table of #dungeon23 projects and variations ! I know the year has started already, but hey, if there are other people like me out there, some will come late or will want to change the project once started. That's not the goal, but we do what we can...
1, #dungeon23 : the challenge as originally proposed. 1 level per month, 1 room per day.
2, # monster23 : a theme a month, one bestiary entry per day.
3, #treasure23 : same, but with sweet treasure.
4, #kid23 : make good use of the challenge by exploring, in any way you want, a setting that haunts you since your childhood or teenage years. Or do a #dream23 : if you have a dream journal, use bits and pieces from it to fuel your inspiration and flesh out your inner worlds.
5, #ocean23 : each month an island, its secrets, its surrounding islets, atolls, encounters, etc. Can double as #sky23 for floating islands, because of course sky islands are cool.
6, #space23 : each month a world or system in a space opera universe. Build a sector or subsector along the year for Classic Traveller or any space opera game !
7, #spelljammer23 : mixing the best of 5 and 6, it's worlds, islands and weird encounters for your favorite space fantasy setting / Spelljammer ersatz.
8, #pungeon23 : fill your dungeon / whatever with one pun or wordplay per day. Room number 5 is an NPC named Gael Ubo (or is it Ugo Elba, or Gabe Olu ?) dancing the mambo.
9, #hexcrawl23 : a generalisation of the oceancrawl, each day is a square or hex or point on a wilderness exploration map.
10, #wiki23 : each day, your inspiration must come from a different random Wikipedia page. Or from the featured article of the day, that works too !
11, #book23 : each day, you guessed it, your inspiration must come from a different random line or word in a book of your choice. Might be always the same book, might not be. (Heck, I'm half-tempted to try a #bible23 just to see what comes out of it.) Might also come from movie, series, magazines, podcasts or video games lines. (Those kinds of creative constraints might bother some people, but they're also great guides and supports for those that, like me, welcome an external source of focus and discipline. Just like in improv acting or acting in general, or writing or any other artistic pursuit. Just like random tables help the OSR referee imagine and discover what happens next !)
12, #home23 : take your inspiration from around your home, hometown, surrounding region that you know well. Or use it as a pretext / motivation to discover cool things about your region if you don't know it well !
13, #group23 : gather the spirit of the early OSR : find a group and collaborate together ! Each can do a piece, or you can share the days, or one writes and the other draws or proofreads, etc.
14, #saints23 : many religions have saints, some official, some popular, and many have attributes, portfolios or biographies that are ripe with direct gameable material or inspiration. Pick the religion that tickles your interest and go look at its saints ! Better yet, some calendars associate a different saint du jour to each day, so your content is already in place. There are other calendars out there with daily attributions, such as the old French revolutionary calendar with its rural and agricultural focus.
15, #magic23 : each day a new spell. Dividing the months in schools, themes or spell levels is optional.
16, #misc23 : be less constrained, follow your fancy. Each day, write just a small thing : a room, a hex or wilderness locale or encounter, an item, a magic item, a trap, a spell, a creature, a faction, an NPC, a bit of lore, a small finding, whatever.
17, #city23 : each month a district of your fantasy / sci-fi / cyberpunk / historical city or megalopolis. Or each month is a different city in the same world. Fill it with NPCs, rumors, shops, places to be and to see, scheming factions, hidden corners, looming threats.
18, #people23 : what people are and do. Each day is, to your preference, a fantasy species / ancestry, a faction, a class or subclass, a particular NPC... Here again there's room to theme per month as you wish !
19, #lore23 : flesh out your setting with a bit of lore a day, as consequential or trivial as you want. There are many worldbuilding questionnaires and generators out there to give you inspiration, thematics, etc. The more gameable or actionable, the better.
20, #no23 : don't participate, or not all of it, because, hey ! it's just for fun, don't stress about it. Don't be like me.
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Just for fun : a quick random table to know which part of the wide OSR movement one may belong to. Heh, that might even be applicable to ran...
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I have a big post brewing about dungeons . It will probably be in two or more parts, and needs illustrations. Here is a TL;DR preview so I c...
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Also titled : Into Hyrule : Electric Zeldaland Because why not ? So this is a simple, some would say braindead, conversion of Into the O...